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Tenjin attribution attributes on players

What's new

Ten tenjin_* attributes are now part of the player attributes schema: tenjin_analytics_installation_id, tenjin_bundle_id, tenjin_platform, tenjin_developer_device_id, tenjin_advertising_id, tenjin_os_version, tenjin_os_version_release, tenjin_app_version, tenjin_build_id, and tenjin_device_model. They hold the identifiers the Tenjin SDK produces in your game client, and all of them are optional strings.

Impact

The Tenjin integration previously read these values only from the player.verify webhook response. They are now declared on the player attribute schemas, so you can write them directly when updating a player, creating an order, or authorizing a player, and read them back on player and order responses.

Changes

ResourceChange
update_playerThe ten tenjin_* attributes are accepted in the attributes request object
get_playerThe ten tenjin_* attributes are returned in attributes
create_order, authorize_userThe ten tenjin_* attributes are accepted in player_info.attributes
get_order, update_orderThe ten tenjin_* attributes are returned in player_info.attributes

Upgrade

  • No action required. Games already returning these attributes from player.verify keep working unchanged.
  • Attribution needs tenjin_analytics_installation_id, tenjin_bundle_id, and tenjin_platform at minimum, plus tenjin_developer_device_id on iOS.

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